Version 12.00 Beta 9 was a simulator update for the late pre-production of X-Plane 12 released on 2022-10-26.
Known bugs[]
- Incomplete or missing features in Alpha/Early Access:
- Master-external visual networking
- New XPLM APIs
- Airbus A330 FMC
- In progress features:
- Tuning lighting & fog
- LIT textures
- Performance
- VR holodeck lighting
- Far trees don’t look great
- Better cloud shapes, especially cirrus
- Performance tuning
- XPD-12879 Wake turbulence broken for 3rd party integrations.
Changes[]
- XPD-12924 – Fixed crashes when enabling FSR with mis-matched monitor aspect ratios.
- XPD-13263 – Fixed weight and balance system behavior after resaving aircraft with latest planemaker.
- XPD-13235 – Van's Aircraft RV-10 internal glass no longer has visible polygons.
- XPD-13266 – Added new Landmarks package: Portland.
- XPD-13262 – Updated Global Airports.
- XPD-13249 – Added new assets for legacy airport scenery objects.
- XPD-13239 – Fixed light aircraft pitching down unduly at the moment of touchdown.
- XPD-13180 – Fixed missing Grumman F-14D Tomcat preview image for livery VF31 AJ105 BuNo 159619.
- XPD-13148 – Regression in XPLMPlaceUserAtLocation() function with gear position.
- XPD-13046 – Moved crashpad handler executables to the proper "shipping" locations.
- XPD-13045 – Implemented GUI for new crashpad handler.
- XPD-12812 – Added UI visual indication of the splitter bar in the ATC dialog.
- XPD-13238 – Exposed rain debug utility to developers.
- XPD-13178 – Lancair Evolution EVOT-850 particle separator now takes effect.
- XPD-12824 – Fixed surging of rainstreak effect on aircraft windows.
- XPD-12749 – Ground handling speech didn't have signal processing.
- XPD-13143 – Cirrus Vision SF50 landing lights were not visible during the day.